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Kill a bad guy, get some stuff, Open a Chest, get some stuff, Complete a quest.. well you get the point. Here is a simple system that I have used to “Get Some Stuff”. The Design: (...
In Software development when we talk about systems are a referring to a collection of interrelated components and processes that work together to achieve a specific set of objectives or functions. In...
This project came about as Unity released Netcode for game objects (NGO). While I was reading some info about NGO I was thinking what simple yet fun game could be put together quickly to try out the...
This is as the title says a prototype game for a falling word typer. It features 2D Physics based Canvas in a 3D environment. This project started from me wanting to make a clean code design with...
Like so many people before me I too have decided to start a blog site. Before starting this I really had to contemplate my rational for this. I tend to be a quiet non boastful person (externally) but...
I do not consider myself a game designer by any stretch, I mean sure I have ideas but nothing large enough to be considered an actual complete game. Now maybe something enough for a quick casual game...
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About Me
Dedicated, Hard Working, Thoughtful, Patient & Deep Thinking.
I have worked in and out of Software engineering roles. My passion is in creating software. I would consider myself a generalist with an emphasis on interactive media. Most of my primary software focus has been on games. Outside of Software I have managed many people in physical production and mechanical/Engineering roles.
Professional Experience
2007
Lightning Games - Software Engineer
2008
United Linen - Software Engineer
2009
United Linen - Production Manager
2012
United Linen - Direct Sales, Uniforms, Custom Apparel
2016
United Linen - VP. of Operations (Plant, Production, Engineering)






